How to draw the master sword
One big clue that the Goddess Sword is actually just the Master Sword in its infancy is its ability to produce blade beams.
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By the end of Skyward Sword, fans won't just replace the Goddess Sword with the Master Sword, but they'll forge and strengthen the Goddess Sword until it becomes the Master Sword. It's given to Link in a ceremonious, destiny-heavy way that the Master Sword is usually treated, which hints heavily at the Goddess Sword's own destiny. That's because, only a short ways into Skyward Sword's opening act, Link meets a mysterious being called Fi who leads him to a secret chamber containing a short sword called the Goddess Sword. At the start of the game, Link borrows a training sword to go on a brief adventure to save his Loftwing from danger, but then he sets the training sword aside about as quickly as he obtained it. Skyward Sword starts off pretty similarly to this standard way of arming Link. Once he gets it, The Master Sword often makes Link much stronger in one way or another, like with the Master Sword's signature blade beams, which tweaks the player's capabilities in combat up until the end of the game. Even in Breath of the Wild, Link focuses on using a wide arsenal of different weapons collected from around Hyrule and can only collect the Master Sword much later in the game. At the start of the game, he'll obtain a simple, normal sword of some kind that'll serve Link well for the first couple hours or the first few dungeons of the game until he obtains the Master Sword. The majority of Zelda games arm Link in a similar way. Link's Unique Relationship with the Master Sword RELATED: The Legend of Zelda: Skyward Sword's Placement on the Timeline Explained Warning: The Legend of Zelda: Skyward Sword spoilers ahead! Any fan who hasn't played the game before can discover the Master Sword's origin story once Skyward Sword HD releases on Switch. Skyward Sword's plot centrally involves the creation of Link's signature weapon: The Master Sword. The name gives away one of the most important ones. Fan reactions to Skyward Sword's new ideas were mixed, but its additional contributions to The Legend of Zelda's lore are undeniable.
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It innovated the Zelda franchise's gameplay in a lot of ways, with an increased focus on motion controls, a new stamina meter, much more flexible equipment than usual, and so on. Skyward Swordis an interesting installation in the franchise. It also officially established the chronological order in which all the Zelda games take place, and at the head of them all is The Legend of Zelda: Skyward Sword. There's all kinds of examples of Zelda lore branching and spreading out between the games, like the various incarnations of Ganon and Ganondorf, how the Triforce gets used through different generations of Hyrule, and so on. That was made eminently clear when Nintendo published the Hyrule Historia, the official compendium summarizing and drawing connecting lines through all of The Legend of Zelda's central lore. Even though most installations in The Legend of Zelda are stand-alone stories that let new fans jump in anywhere they want, the franchise is chock-full of lore.